![]() To me, the setting, narrative situation, and plot arc of CoS don’t exactly lend themselves to running a primary character that is sunny, optimistic, and/or naive. We established in post one that Curse of Strahd is a darker campaign. Relatively quickly, however, amidst the uncanny clues, they realize that something evil lurks nearby, even all around… Your character arrives in a foggy, mysterious land and aren’t quite sure where they are. I’ll lay out why I think that’s a good idea and give you some suggestions as to how to go about doing just that.Īs this is an introductory post, it’s also spoiler free! Why darker? This post’s primary conceit is that playing in a darker campaign means playing a darker character. ![]() But now we get into the really fun part: character creation! ![]()
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